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‘Harvest Moon: Home Sweet Home’ iOS Review – A Great Start, but Needs More Work
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Harvest Moon: Home Sweet Home has been a very interesting game to follow pre-release. I say this not only because it is a premium mobile-first Harvest Moon game, but also because the reactions from my friends who are longtime fans of the series have gone from apathy to interest with every bit of gameplay shown.…
Read More‘Harvest Moon: Home Sweet Home’ iOS Review – A Great Start, but Needs More Work
by .
Harvest Moon: Home Sweet Home has been a very interesting game to follow pre-release. I say this not only because it is a premium mobile-first Harvest Moon game, but also because the reactions from my friends who are longtime fans of the series have gone from apathy to interest with every bit of gameplay shown.…
Read MoreGundam Breaker 4 Review – Steam Deck, Switch, and PS5 Tested
by .
Back in early 2016 when I was looking for import-friendly games on PS Vita, I used to often see Gundam Breaker mentioned. If you’ve never heard of the series before, think of them as hack and slash action games with RPG elements, deep customization, and a pure unadulterated love of Gunpla. Around the time I…
Read MoreGundam Breaker 4 Review – Steam Deck, Switch, and PS5 Tested
by .
Back in early 2016 when I was looking for import-friendly games on PS Vita, I used to often see Gundam Breaker mentioned. If you’ve never heard of the series before, think of them as hack and slash action games with RPG elements, deep customization, and a pure unadulterated love of Gunpla. Around the time I…
Read More‘Ouros’ Mobile Review – Relaxing Puzzle Brilliance
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Back when I reviewed Ouros ($2.99) from Michael Kamm on Steam Deck, I enjoyed it a lot, but thought it was better suited to playing on iOS since it was best with touch controls on Valve’s handheld. Fast forward to today, the spline-based puzzler about forming curves has hit mobile, and I’ve been enjoying replaying…
Read More‘Ouros’ Mobile Review – Relaxing Puzzle Brilliance
by .
Back when I reviewed Ouros ($2.99) from Michael Kamm on Steam Deck, I enjoyed it a lot, but thought it was better suited to playing on iOS since it was best with touch controls on Valve’s handheld. Fast forward to today, the spline-based puzzler about forming curves has hit mobile, and I’ve been enjoying replaying…
Read More‘Garou: Mark of the Wolves ACA NEOGEO’ Review – The Last Howl For Mobile Arcade Archives?
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It’s been a long while, hasn’t it? For a while there, we were getting new Arcade Archives NEOGEO releases on a near-weekly basis, and I tried to review as many of them as I could. Then, they stopped. Fair enough: most of SNK’s catalog had been covered. But there was one big omission, and it…
Read More‘Garou: Mark of the Wolves ACA NEOGEO’ Review – The Last Howl For Mobile Arcade Archives?
by .
It’s been a long while, hasn’t it? For a while there, we were getting new Arcade Archives NEOGEO releases on a near-weekly basis, and I tried to review as many of them as I could. Then, they stopped. Fair enough: most of SNK’s catalog had been covered. But there was one big omission, and it…
Read More‘Hidden Through Time 2: Discovery’ iOS Review – Best on iPad
by .
Rogueside Games’Hidden Through Time 2: Discovery has been a pleasure to play over the last week despite a few issues. As my first real experience with the series, I went ahead and bought the two prior games to play after finishing this one, and I likely will chip away at the levels over time. But…
Read More‘Hidden Through Time 2: Discovery’ iOS Review – Best on iPad
by .
Rogueside Games’Hidden Through Time 2: Discovery has been a pleasure to play over the last week despite a few issues. As my first real experience with the series, I went ahead and bought the two prior games to play after finishing this one, and I likely will chip away at the levels over time. But…
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