{"id":1719,"date":"2025-09-08T15:10:10","date_gmt":"2025-09-08T15:10:10","guid":{"rendered":"http:\/\/www.ballpeenhammer.com\/?p=1719"},"modified":"2025-09-10T15:15:45","modified_gmt":"2025-09-10T15:15:45","slug":"devs-say-kiryus-cluelessness-inspired-promise-mascot-agencys-michi","status":"publish","type":"post","link":"http:\/\/www.ballpeenhammer.com\/index.php\/2025\/09\/08\/devs-say-kiryus-cluelessness-inspired-promise-mascot-agencys-michi\/","title":{"rendered":"Devs say “Kiryu’s cluelessness” inspired Promise Mascot Agency’s Michi"},"content":{"rendered":"
In our Promise Mascot Agency interview, we chat with Rachel Noy, Art Director, and Oli Clarke Smith, Creative Director of Kaizen Game Works, all about their latest release, including how it came to fruition, what inspired it, and where it may go in the future.<\/p>\n
You can check out my Promise Mascot Agency review to see what the game is about – but I\u2019m sure if you\u2019re here, you know all about the weird world of Kaso-Machi, where mascots roam. Everything from a kappa to a block of tofu to a severed finger – you name it, it\u2019s there! That\u2019s why we wanted to pick the brains of the Kaizen team.<\/p>\n