{"id":3015,"date":"2025-10-27T12:00:22","date_gmt":"2025-10-27T13:00:22","guid":{"rendered":"http:\/\/www.ballpeenhammer.com\/?p=3015"},"modified":"2025-10-29T15:14:30","modified_gmt":"2025-10-29T15:14:30","slug":"batman-arkham-shadow-director-teases-meta-quests-thrilling-future-and-beat-saber-influence-on-the-vr-hit","status":"publish","type":"post","link":"http:\/\/www.ballpeenhammer.com\/index.php\/2025\/10\/27\/batman-arkham-shadow-director-teases-meta-quests-thrilling-future-and-beat-saber-influence-on-the-vr-hit\/","title":{"rendered":"Batman Arkham Shadow director teases Meta Quest’s ‘thrilling’ future, and Beat Saber influence on the VR hit"},"content":{"rendered":"
I\u2019ll be the first to be honest – as soon as Batman: Arkham Shadow was revealed, even as a Meta Quest 3 exclusive, I was sure that the VR game would be a hit. Sure, it helped that I was a big fan of the Caped Crusader anyway, and I already owned a Quest 3 headset, but the atmosphere was clear from the get-go, and one year later, Batman Arkham Shadow has earned a rightful spot in the best VR games.<\/p>\n