{"id":3320,"date":"2025-10-04T03:44:27","date_gmt":"2025-10-04T03:44:27","guid":{"rendered":"http:\/\/www.ballpeenhammer.com\/?p=3320"},"modified":"2025-11-05T15:12:40","modified_gmt":"2025-11-05T15:12:40","slug":"overwatch-2-directors-take-discusses-games-struggles-and-new-focus","status":"publish","type":"post","link":"http:\/\/www.ballpeenhammer.com\/index.php\/2025\/10\/04\/overwatch-2-directors-take-discusses-games-struggles-and-new-focus\/","title":{"rendered":"Overwatch 2 Director\u2019s Take discusses game\u2019s struggles and new focus"},"content":{"rendered":"
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Overwatch 2\u2019s paid Invasion missions \/ Image credit: Blizzard<\/figcaption><\/figure>\n
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In a recent Director\u2019s Take, Aaron Keller, Art Director Dion Rogers and Associate Game Director Alec Dawson discussed Overwatch 2<\/strong>\u2018s struggles and also what\u2019s ahead. <\/p>\n<\/p><\/div>\n

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Overwatch 2 has been out for three years now and the anniversary has come with plenty of ups and downs. Developers took some time to look back at some of the reasons<\/a> that Overwatch 2 struggled compared to the original. <\/p>\n<\/p><\/div>\n

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Keep Reading<\/span><\/div>\n