{"id":835,"date":"2023-07-25T20:12:01","date_gmt":"2023-07-25T20:12:01","guid":{"rendered":"http:\/\/www.ballpeenhammer.com\/?p=835"},"modified":"2025-07-02T19:54:29","modified_gmt":"2025-07-02T19:54:29","slug":"luck-be-a-landlord-mobile-review-slay-the-slots","status":"publish","type":"post","link":"http:\/\/www.ballpeenhammer.com\/index.php\/2023\/07\/25\/luck-be-a-landlord-mobile-review-slay-the-slots\/","title":{"rendered":"\u2018Luck Be a Landlord\u2019 Mobile Review \u2013 Slay the Slots"},"content":{"rendered":"
Luck be a Landlord<\/em> has you trying to defeat your landlord by earning more through slot machines to pay your ever-increasing rent. Despite the aesthetic and it involving slot machines, Luck be a Landlord<\/em> is a premium game with no in app purchases. Initially, Luck be a Landlord<\/em> felt like a decent time waster that I might get bored of in an hour or so, but the hooks were in after a few attempts at defeating the landlord. You see, each spin gives you things to add to your deck, or in this case slot machine. These change how much you earn, synergize with other items, and can turn the tide of a spin as you inch your way towards your rent target for that cycle. After every rent payment, your rent increases and you eventually need to keep track of many items or symbols so you know what to pick next to make the most of the situation. <\/p>\n There are so many combinations of items and symbols that I sometimes feel like I\u2019m playing The Binding of Isaac<\/em>. Luck be a Landlord<\/em> also has loads of achievements though the developer couldn\u2019t add as many on Game Center thanks to a limitation on Apple\u2019s side. The in-game achievements match other platforms though. One quality of life feature I\u2019m glad to see included from the start, is the ability to increase the speed or turn off animations and go for instant results in spins as you earn coins. This makes it even better to just pick up and play on iPhone when you have a few minutes spare. <\/p>\n<\/p>\n<\/a> Luck be a Landlord<\/em> ($3.99)<\/a> from developer TrampolineTales hit iOS and Android last week following its PC release. When Jared wrote about it<\/a> it reminded me to try it out on Steam because I had it on my wishlist since I interviewed Superbrothers<\/a>. I tried the demo on Steam, and was instantly sold on the game to the point where I just bought it on iOS and spent an hour playing it on my iPhone. The first few hours of the game reminded me of this Vince McMahon GIF<\/a>. The slot machine meets roguelike deckbuilder is a game I feel like I\u2019ll have on my homescreen for a while, but it has a few things holding it back on iOS right now.<\/p>\n
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