{"id":851,"date":"2023-07-18T17:40:22","date_gmt":"2023-07-18T17:40:22","guid":{"rendered":"http:\/\/www.ballpeenhammer.com\/?p=851"},"modified":"2025-07-02T20:01:35","modified_gmt":"2025-07-02T20:01:35","slug":"ridiculous-fishing-ex-apple-arcade-review-it-can-get-weirder","status":"publish","type":"post","link":"http:\/\/www.ballpeenhammer.com\/index.php\/2023\/07\/18\/ridiculous-fishing-ex-apple-arcade-review-it-can-get-weirder\/","title":{"rendered":"\u2018Ridiculous Fishing EX\u2019 Apple Arcade Review \u2013 It *Can* Get Weirder"},"content":{"rendered":"

\"\"<\/a>Has it really been ten years since Ridiculous Fishing<\/em> released on iOS? Ten years since it won TouchArcade\u2019s Game of the Year<\/a> award? More than a decade since the cloning controversy<\/a>? I guess so. Heck, it\u2019s been six years since I did my Classic Reload article<\/a> on the game, a piece that is now more classic than the game itself was at the time of its writing. It was a game sorely in need of an update, but when Vlambeer more or less closed its doors a few years back, I gave up any hope of that. So imagine my surprise when Ridiculous Fishing EX<\/em> ()<\/a> was announced to be coming to Apple Arcade. Not Ridiculous Fishing+<\/em>, but Ridiculous Fishing EX<\/em>! I\u2019m a Capcom fan; \u2018EX<\/em>\u2018 gets me moderately excited all on its own. So how is this update? Let\u2019s cast a line and find out.<\/p>\n

I\u2019d like to sit here and pretend that everyone reading this is already familiar with Ridiculous Fishing<\/em>, but time makes fools of us all, doesn\u2019t it? So to kick things off, here\u2019s a recap. It started as a Flash game released in 2010 by Vlambeer called Radical Fishing<\/em>. The small developer planned to bring a spiffed-up version of the game to iOS as one of its first mobile game, but the sudden appearance of a clone that shall go unnamed caused a bit of a dust-up that saw the game get sidelined for a couple of years. It eventually hit in 2013, after the release of the also-excellent Super Crate Box<\/em>. This new version, called Ridiculous Fishing: A Tale of Redemption<\/em>, was put together by Vlambeer (Rami Ismail and Jan Willem Nijman) along with designer Zach Gage, artist Greg Wohlwent, and musician Eirik Sulke. It was a real dream team, and the results spoke for themselves. Great reviews, many awards, and near-universal praise were piled up for the game. Can\u2019t beat the real thing, baby.<\/p>\n<\/p>\n

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