Hyrule Warriors: Age of Imprisonment review – koroks, constructs, and lots of combat

I’ve been patiently waiting for another Hyrule Warriors game since I absolutely ate through the Age of Calamity. Sure, it wasn’t the smoothest experience on the original Nintendo Switch, but the lore and characters were excellent. When Hyrule Warriors: Age of Imprisonment got a reveal, I was very excited – and now I’m knee deep in the region’s past, while bashing bokoblins left and right.

Age of Imprisonment takes it back to the ancient era of Hyrule, where Rauru ruled as king, and he had to face the Imprisoning War. If you haven’t played Tears of the Kingdom, I recommend you do that first before jumping into this game. There are spoilers for TOTK in it, and it might not make huge amounts of sense. Also, this review has spoilers for it, so… continue at your own risk.

During Tears of the Kingdom, we see Link and Zelda explore beneath Hyrule Castle, discovering old murals and an imprisoned beast. It awakens, unfortunately, and while Link gets to remain in the current time period, Zelda is shot back in time thanks to a secret stone. Here, she meets King Rauru and Queen Sonia and starts to live alongside them. But as we all know, ol’ Ganondorf was around back then, too, causing havoc.

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I’ve been patiently waiting for another Hyrule Warriors game since I absolutely ate through the Age of Calamity. Sure, it wasn’t the smoothest experience on the original Nintendo Switch, but the lore and characters were excellent. When Hyrule Warriors: Age of Imprisonment got a reveal, I was very excited – and now I’m knee deep…

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